printf("hello {}", user)
immediate mode ui layout library
javascript game made as a group, i made the engine
game made for the acerola game jam
procedural plants
shadow mapping, datamoshing, skeletal animation and a few others.
cpu ray tracer based on the PBR book
ant simulation that makes for cool visuals
terraria pre-hardmode clone with procedural world generation, items, bosses, liquids..